Lands of Linnorm
Daughter of Simara and Rilrae Hades
VIOLA HADES – LEADER CR 2
VIOLA HADES – LEADER CR 4
Female Elan Psionatrix 4
CG Medium Outsider ((Humanoid), Aberrant, Native)
Init + 5; Senses Darkvision (60 feet); Perception + 8
AC 23, touch 13, flat-footed 20 (+ 7 armor, + 2 shield, + 3 Dex, + 1 natural)
hp 30 (4d8+ 8)
Fort + 6, Ref + 7, Will + 5
DR 5/magic; Immune disease; Resist acid 10, cold 10, electricity 10; SR 15
Spd 40 ft., Flight (80 feet, Good)
Melee Light Shield Bash + 9 (1d4+ 5/20/x2) and
+ 1 Simril + 11 (2d6+ 6/18-20/x2) and
Chakram + 8 (1d8+ 5/20/x2) and
Unarmed Strike + 9 (1d3+ 5/20/x2)
Special Attacks Smite Evil (1/day)
Spell-Like Abilities Aid (1/day), Bless (1/day), Detect Evil (1/day), Protection From Evil (3/day)
Psionatrix Spells Known (CL 4, + 9 melee touch, + 7 ranged touch):
2 (3/day) Body Adjustment (DC 20), Ego Whip (DC 20), Energy Missile (DC 20), Psionic Lion’s Charge (DC 20)
1 (3/day) Energy Ray, Expansion, Control Object, Ectoplasmic Creation, Vigor (DC 19)
Str 20, Dex 16, Con 14, Int 26, Wis 13, Cha 18
Base Atk + 4; CMB + 9 (+ 11 Disarming+ 11 Tripping); CMD 22 (24 vs. Disarm24 vs. Trip)
Feats Combat Expertise + /-2, Extend Power, Improved Disarm, Improved Trip, Power Attack -2/+ 4, Psion Weapon Proficiencies, Psionic Talent (Naturally Psionic), Quick Draw, Speed of Thought, Weapon Focus: Simril
Traits Quick, Reactionary
Skills Acrobatics + 0, Appraise + 15, Autohypnosis + 8, Bluff + 11, Climb + 2, Craft (Armor) + 15, Craft (Clothing) + 15, Craft (Sculpture) + 15, Craft (Weapons) + 15, Diplomacy + 11, Disguise + 11, Escape Artist + 7, Fly + 11, Intimidate + 11, Knowledge (Arcana) + 15, Knowledge (Nature) + 13, Knowledge (Planes) + 13, Knowledge (Religion) + 15, Knowledge (Tactics) + 15, Linguistics + 15, Perception + 8, Perform (Dance) + 11, Ride + 0, Sense Motive + 8, Spellcraft + 15, Stealth + 0, Swim + 2, Use Magic Device + 11
Languages Abyssal, Aquan, Auran, Celestial, Common, Draconic, Dwarven, Elven, Halfling, Ignan, Infernal, Orc, Sylvan
SQ + 4 to Fortitude saves vs Poison, Aberrant Nature, Detect Psionics (DC 20)(Ps), Discipline Talents (Kineticist): Far Hand, Force Screen (DC 20)(Ps), Nomad’s Step (Su), Psionic Aptitude, Repletion (Su), Resilience (Su), Resistance (Su)
Combat Gear + 1 Breastplate, + 1 Shield Spikes Shield, Light Steel, + 1 Simril, Chakram (10); Other Gear Chain (10 ft.), Wand of Lead Blades
+ 4 to Fortitude saves vs Poison You get + 4 to Fortitude saves against Poison effects.
Aberrant Nature -1 to CHA based skill checks for dealing with non-Elans.
Aid (1/day) (Sp) Granted by Half-Celestial heritage.
+ 1 on attack rolls and saves against fear, 1d8 temporary hp + 1/level (max + 10).
Bless (1/day) (Sp) Granted by Half-Celestial heritage.
Allies gain + 1 on attack rolls and + 1 on saves against fear.
Combat Expertise + /-2 Bonus to AC in exchange for an equal penalty to attack.
Damage Reduction (5/magic) You have Damage Reduction against all except Magic attacks.
Damage Resistance, Acid (10) You have the specified Damage Resistance against Acid attacks.
Damage Resistance, Cold (10) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (10) You have the specified Damage Resistance against Electricity attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Detect Evil (1/day) (Sp) Granted by Half-Celestial heritage.
Reveals creatures, spells, or objects of selected alignment.
Detect Psionics (DC 20)(Ps) All psions, regardless of their chosen discipline, gain the ability to use
detect psionics at will, as long as they maintain psionic focus. This does not
require any power point expenditure, and the power cannot be augmented.
Discipline Talents (Kineticist): Far Hand, Force Screen (DC 20)(Ps) Choose two powers from the following list: energy ray, far hand, force screen, or my light. As long as you maintain psionic focus, you may manifest either of your chosen powers without paying a power point cost, but the power may not be augmented o
Extend Power You can manifest powers that last longer than normal.
Flight (80 feet, Good) You can fly!
Immunity to Disease You are immune to diseases.
Improved Disarm Disarm at + 2, without an attack of opportunity.
Improved Trip You Trip at + 2 and don’t cause an attack of opportunity.
Nomad’s Step (Su) As a standard action, you may teleport 5 feet while maintaining psionic focus.
Power Attack -2/+ 4 You can subtract from your attack roll to add to your damage.
Protection From Evil (3/day) (Sp) Granted by Half-Celestial heritage.
+ 2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Psionic Aptitude When this creature takes a level in a favored class, it can chooes to gain an additional power point instead of a hit point or a skill point.
Psionic Talent (Naturally Psionic) Gain an additional 2 power points.
Quick Draw Draw a weapon as a free action. Throw at full rate of attacks.
Repletion (Su) Spend 1 power point to go without food or drink for 24 hours.
Resilience (Su) Spend 1 or more power points to reduce damage.
Resistance (Su) Spend 1 power point to gain + 4 bonus to saves.
Smite Evil (1/day) (Su) + 4 to hit, + 4 to damage, + 4 deflection bonus to AC when used.
Speed of Thought The energy of your mind energizes the alacrity of your body.
Spell Resistance (15) You have Spell Resistance.
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